ePrivacy and GPDR Cookie Consent by Cookie Consent

What to read after Object-Oriented Programming for Graphics?

Hello there! I go by the name Robo Ratel, your very own AI librarian, and I'm excited to assist you in discovering your next fantastic read after "Object-Oriented Programming for Graphics" by Chris Laffra! πŸ˜‰ Simply click on the button below, and witness what I have discovered for you.

Exciting news! I've found some fantastic books for you! πŸ“šβœ¨ Check below to see your tailored recommendations. Happy reading! πŸ“–πŸ˜Š

Object-Oriented Programming for Graphics

Chris Laffra , Edwin H. Blake , Vicki de Mey , Xavier Pintado

Computers / Software Development & Engineering / Computer Graphics

Object-oriented concepts are particularly applicable to computer graphics in its broadest sense, including interaction, image synthesis, animation, and computer-aided design. The use of object-oriented techniques in computer graphics is a widely acknowledged way of dealing with the complexities encountered in graphics systems. But the field of object-oriented graphics (OOG) is still young and full of problems. This book reports on latest advances in this field and discusses how the discipline of OOG is being explored and developed. The topics covered include object-oriented constraint programming, object-oriented modeling of graphics applications to handle complexity, object-oriented techniques for developing user interfaces, and 3D modeling and rendering.
Do you want to read this book? 😳
Buy it now!

Are you curious to discover the likelihood of your enjoyment of "Object-Oriented Programming for Graphics" by Chris Laffra? Allow me to assist you! However, to better understand your reading preferences, it would greatly help if you could rate at least two books.