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Mobile Computing

Ajit Singh

Computers / Programming / Mobile Devices

The rapid development of wireless digital communication technology has created capabilities that software systems are only beginning to exploit. The falling cost of both communication and mobile computing devices (laptop computers, hand-held computers, etc.) is making wireless computing affordable to both business users and private consumers. Mobile computing is not a `scaled-down' version of the established and well-studied field of distributed computing. The nature of wireless communication media and the mobility of computers combine to create fundamentally new problems in networking, operating systems, and information systems. Furthermore, many of the applications envisioned for mobile computing place novel demands on software systems.


Mobile computing systems are computing systems that may be easily moved physically and whose computing capabilities may be used while they are being moved. Examples are laptops, personal digital assistants (PDAs), and mobile phones. By distinguishing mobile computing systems from other computing systems we can identify the distinctions in the tasks that they are designed to perform, the way that they are designed, and the way in which they are operated. There are many things that a mobile computing system can do that a stationary computing system cannot do; these added functionalities are the reason for separately characterizing mobile computing systems.

This book will give the introduction and basic concepts of mobile communication. This book does not require any prior knowledge from the student, and is therefore suitable to study the basic concepts and advanced topics. This book on the subject mobile computing should aim to help a student in developing a good understanding of mobile communication systems. This book captures the present state of the field and serves as an invaluable source of reference material. This book guides communications professionals and students through the complex web of acronyms, standards that wireless data runs on. 

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