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Learning Play! Framework 2

Andy Petrella

Computers / Programming Languages / Java

In Detail The Learning Play! Framework 2 has been created for web developers that are building web applications. The core idea is to focus on the HTTP features and to enable them through a simplification lens. Building a web application no longer requires a configuration phase, an environment setup, or a long development lifecycle - it's integrated! Learning Play! Framework 2 will enable any web developers to create amazing web applications taking advantage of the coolest features. It's the fastest way to dive into Play!, focusing on the capabilities by using them in a sample application. Although essentially Java based code, a Scala version is presented as well - giving an opportunity to see some Scala in action. After setting up the machine and learning some Scala, you will construct an application which builds from static to dynamic, before introducing a database. Then we'll focus on how data can be consumed and rendered in several ways. This will enable some real time communication through WebSocket and Server-Sent Event - on both server and client sides. The book will end with testing and deployment, which completes any web development project. Approach A strong focus is placed on explanation by example; even with the amount of amazing capabilities of Play! 2, they will be gathered in a single application. At the end of this book, the reader will have a fully-fledged application using the basic and advanced features of Play! 2. Who this book is for Readers must be interested in the Web in general; specifically using the HTTP between a browser and a server to create blazing projects! Java skills are beneficial but not necessary since Learning Play! Framework 2 is not J2EE based but introduces a simple, neat, and completely integrated version; the prerequisites are almost none.
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