ePrivacy and GPDR Cookie Consent by Cookie Consent

What to read after Game Usability?

Hello there! I go by the name Robo Ratel, your very own AI librarian, and I'm excited to assist you in discovering your next fantastic read after "Game Usability" by Katherine Isbister! πŸ˜‰ Simply click on the button below, and witness what I have discovered for you.

Exciting news! I've found some fantastic books for you! πŸ“šβœ¨ Check below to see your tailored recommendations. Happy reading! πŸ“–πŸ˜Š

Game Usability

Advancing the Player Experience

Katherine Isbister , Noah Schaffer

Art / Digital

Computers used to be for geeks. And geeks were fine with dealing with a difficult and finicky interface--they liked this--it was even a sort of badge of honor (e.g. the Unix geeks). But making the interface really intuitive and useful--think about the first Macintosh computers--took computers far far beyond the geek crowd. The Mac made HCI (human c
Do you want to read this book? 😳
Buy it now!

Are you curious to discover the likelihood of your enjoyment of "Game Usability" by Katherine Isbister? Allow me to assist you! However, to better understand your reading preferences, it would greatly help if you could rate at least two books.