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Blender Studio Projects

Digital Movie-Making

Claudio Andaur , Tony Mullen

Computers / Computer Graphics

Learn how to get professional results from Blender

Start from scratch-the way it happens in the studio-and create fully rendered objects with Blender open-source 3D animation software and this real-world, roll-up-your-sleeves guide. No time is wasted-this book plunges straight into step-by-step instruction designed to help you build skills and create solid assets for film, video, and games.

Blender is gaining clout in professional settings, and you can get a running start with this series of hands-on tutorials that encompasses multiple disciplines. The book includes a DVD with starter, intermediate, and final files, as well as movie files to help you every step of the way.

  • Helps you harness Blender, the free, open-source alternative to commercial CG packages such as Maya and 3ds Max
  • Presents projects that start from scratch and encompass multiple disciplines, thoroughly teaching you the Blender software
  • Shows you how to use Blender attributes and tools for professional results
  • Allows you to emerge with finished, renderable objects and assets for use in film, video, or games
  • Includes a DVD with starter, intermediate, and final files, plus movie files for reference

This unparalleled book contains everything you need to know to take your Blender skills to a new level.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

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