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Blender 2.8 for Technicians and Artists

Mechanical parts, Engineering, Architecture, Buildings, Interiors, 3D Sculpting

Michele Petrelli

Computers / CAD-CAM

Blender is the first integrated open source platform that offers a wide range of tools to create 2D and 3D content. Whether you are an engineer, an architect or an artist you will be able to model, animate and render your projects and this guide will explain you how to do it. 

CONTENTS

1- Technical presentation about the interface and its main functions;

2- 3D modeling of a mechanical assembly and explanation of the majority of the problems related to precision modeling;

3- Composition of a sixteen-storey building and a correct photo manipulation of it in a real life position thanks to a specific software;

4- Modeling of interior furnishings and realization of a photorealistic rendering;

5- Sculpture techniques applied to a design object;

6- Modeling of an ancient bass relief and a human face;

7- Eevee real-time rendering and creation of an animation by connecting the camera to a path.

A gradual learning will take place through a process of consultation, examination and verification.


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