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Advances in Computer Games

17th International Conference, ACG 2021, Virtual Event, November 23–25, 2021, Revised Selected Papers

Akihiro Kishimoto , Cameron Browne , Jonathan Schaeffer

Computers / Computer Science

This book constitutes the refereed post-conference proceedings of the 17th International Conference on Advances in Computer Games, ACG 2021, which was held as a virtual event during November 23–25, 2021. The 22 full papers included in this book were carefully reviewed and selected from 34 submissions. They were organized in topical sections as follows: learning in games; search in games; solving games; chess patterns; player modelling; and game systems.
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